Project BIRB
Game Demo
2018. Unreal Engine 4
About
I had one goal with project Birb – capture the joy of flight.
NeonTide
Game Demo
2017. Unity3D
About
2017 Global Game Jam entry (we made this in 48 hours). Incorporating bullet-hell and rhythm game mechanics, NeonTide requires the player to avoid floating obstacles and jump over oncoming waves.
Morse Code: War
In Development
2018. Unreal Engine 4
About
“Educational games” are often neither educational nor fun at the same time. Some effectively communicate and teach a skill, then fall short on player retention and repeat play. Others have high player retention, however the intended skills are not committed to long term memory, or developed to a useful level.
I have one goal for this project as I continue development - I want the player to learn Morse Code, without thinking about learning Morse Code (i.e. having fun).
I intend to do this by using the taught skill (expressing and interpreting information in Morse code) as a gameplay mechanic and core narrative driver. The player’s learning curve directly influences narrative progression and access to advanced game mechanics.